Major update

📢 Update Announcement: New Paizuri Position, Easy Mode, Achievements System, an

Massage With Benefits · published

📢 Update Announcement: New Paizuri Position, Easy Mode, Achievements System, and Mini-Game Rebalancing

Hello everyone!

Today we have a major update along with some important details regarding the game to share with you:

👙 Added Paizuri Position

The Paizuri position has now been officially added to the game!

  • Unlock Condition: Reaching a Trust level of 85.

  • For Returning Players: If your previous save file already had over 85 Trust before this update, the system will unlock this position for you automatically.

  • Additional Clarification: The Paizuri position was content I originally intended to include before release, but it was cut right before launch. I decided to restore it to complete the game, but this does not mean I will continuously add new positions moving forward. As for a new heroine, if one happens at all, it will likely be in the form of a DLC. However, I cannot promise or guarantee anything right now due to uncertain sales and a recent dip in my development motivation.

🎮 Added Easy Mode

For players who prefer a more relaxed experience, Easy Mode is now available:

  • In this mode, mini-games will be significantly easier.

  • You can toggle between Easy Mode and Normal Mode at any time on the office screen before starting a new week.

🏆 Added Achievements System

Because the Achievement system was not planned during the initial development phase, tracking for certain statistics comes with minor limitations:

  • Certain types of statistics (such as total money held) will only be calculated based on the current amount existing in your save file.

  • For most other conditions and statistics, the system will automatically perform a retroactive check using your existing save data.

⚖️ Mini-Game Rebalancing (Fixed Rollback Issue)

I sincerely apologize for a technical error in the previous patch (the multi-save system update) that caused some game balance files to accidentally roll back to the Demo version's difficulty (which was slightly harder than the full release version).

  • I have now readjusted the difficulty back to the easier level present at initial launch.

  • Due to the aforementioned technical issue, the exact numerical values might not match the initial launch 100%, but the overall difficulty feel is definitely equivalent to the original experience.

Thank you so much to everyone for your continued support and feedback. Enjoy the update! 🙏

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