
Our first update since launch is here!
This patch focuses on improving the onboarding experience, expanding local multiplayer controller options, and fixing a couple of gameplay issues.
Added a language selection screen on the first launch to provide a smoother onboarding experience
Added a new option in the Settings to configure controller inputs for local split-screen multiplayer. You can now assign Keyboard & Mouse to Player 1 and controllers to Players 2, 3, and 4. This allows local multiplayer sessions to mix Keyboard & Mouse and controllers.
Fixed an issue where, in certain situations, a player who was ejected from a honey surface could respawn while still being slowed down as if they were standing on honey. Players now correctly return to their normal movement speed after respawning.
Fixed an issue where the Tornado Fan animation could play without the tornado actually spawning.
Thank you once again for your support since launch! <3
We’re continuing to monitor your feedback and reports to make Animal Falling better with every update. Keep sharing your thoughts with us!