Hi! I'm going to start posting these directly into our Steam blogs now, but if you'd rather read it on our website, I will always include a link here at the top of the page!
https://secondhalf.games/news/2026-07-31-fsh-66
Also — I forgot to crosspost this one to our playtest build, so if you're reading this again, hi! We're gonna be seeing so much more of each other.
Happy Friday! We've been BUSY. Playtesting continues and there's a new release for alpha playtesters going out today! There's still time to sign up, so check out our Discord server and say hi!
Last time, we announced our first wave of closed alpha playtests and showed off some player builds!
This week, we're playing with some new looks — that means models for the player and for enemies!
In MEANWHILE IN SECTOR 80, the player and their enemies are constructed almost entirely out of modular electronic parts. This has always been the foundation of our game design — taking chunks out of an enemy and incorporating them into a very literal player build!
But what does a player actually look like in a game where they are constantly growing and rebuilding themselves out of scrap parts?Our answer: something without a head or hands — you need that space for guns! For a while, this meant no torso too as you can see in our (soon-to-be-replaced!) Steam page build montage!
Enjoy this little guy while you still can!