Added full German, French, Portuguese and Russian translations.
Improved localized UI text, rules and dynamically generated clues across all supported languages.
Updated character sprites and portraits throughout the game.
Improved furniture, weapon and environment sprites across every setting.
Added new ambient animations to fireplaces, TVs, slot machines, roulette tables, casino monitors and Space Station equipment.
Improved themed doors, lighting and environmental details.
Improved the visual consistency and readability of board highlights.
Furniture can now be selected from the reference menu to highlight every matching object directly on the board.
Clues now highlight relevant furniture and valid board cells more clearly.
Positive adjacency clues show every valid square directly.
Invalid object cells use a red negative highlight when appropriate.
Habitable furniture remains a valid highlighted position when it satisfies the clue.
Room highlights now ignore crossed cells, blocked furniture and discovered evidence.
Room highlights are no longer obscured by rugs or other floor objects.
Compound clues now correctly show their own intersection. For example, “sitting on an ottoman in the Cigar Lounge” only highlights ottomans inside that room.
Directional and diagonal clues now support board highlights once their related suspect has been legitimately resolved.
Relational highlights no longer reveal an answer before the related suspect has been properly discovered.
Hidden victims and weapons can no longer be inferred from a missing highlight.
Discovered victims and weapons are never shown as valid suspect positions.
Crossed or otherwise impossible cells are excluded from positional highlights.
Fixed an issue where some hidden weapons could not be discovered if their square had been crossed before the related suspect was resolved.
Previously crossed evidence is now rechecked whenever a new suspect placement completes the required deduction.
Improved hidden weapon and victim discovery across Investigation, Classic and Fast Extra.
Fixed an online co-op synchronization issue that could cause players to receive different boards and mismatched clues.
Improved synchronization of clues, suspect placements and crossed cells.
Improved the handling of each detective’s private clue information.
The game can now be started while Steam is in Offline Mode.
Online features are clearly disabled when no Steam connection is available.
Added an option to permanently reset all progress.
Improved controller navigation throughout menus, settings and detective notes.
Map inspection now hides suspects and other obstructive information, making furniture underneath them easier to identify.
Improved controller access to furniture references and clue navigation.
The “Click a clue to cross it out” hint is now only shown the first time.
Detective notes retain their scroll position while selecting suspects.
Various UI readability, navigation and gameplay-feel improvements.