Project 0 (working title) just got accepted onto Steam today — thank you for being here from day one.
This is our first update since launch. What's new:
- New mechanic: per-arm bandaging (local medical state, heals wounds from self-damage)
- Crank flashlight: hand pose and IK finished
- Offices: open floor plan, per-floor visual decay, merged solids (lower render cost)
- Various networking and stability fixes
This is early — expect rough edges. Feedback shapes where we go next.