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Toss Drop Smash Smash PlaytestEventsPlaytest Extended for One Week! (Plus a cool milestone) 📊
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Playtest Extended for One Week! (Plus a cool milestone) 📊

Toss Drop Smash Smash Playtest · published 5 Sep 2026, 15:59 UTC

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Hey everyone,

We have some really exciting data to share from our first few days of the public playtest. The median playtime is currently sitting at 17 minutes!

For a raw physics sandbox with no hand-holding tutorials and designed for short play sessions, seeing you all stick around that long to experiment with the mechanics and test the "physics slop" is a massive milestone for us.

Because the early numbers are so encouraging, we are extending the playtest for another full week instead of closing it this Monday. We want to give everyone who signed up plenty of time to jump in, break things, and see what kind of chaos you can cause from the rooftops.

Want to help shape the game?
Most of our active community discussion and bug tracking is happening over on our official Discord. If you want to share your thoughts, report physics anomalies, or give feedback on the controls, jump in and chat with us directly:

👉 [Join the Double Meow Games Discord Server]

https://discord.gg/X2BpbKhqqR

Huge thanks to everyone downloading the build and supporting this project. Keep throwing things, keep breaking the game, and have a great week!

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News2 Sep 2026Toss Drop Smash Smash: Playtest is Live!The playtest is live! 🎉 This is a Pre-Alpha build, so expect jank, bugs, and some stuff doing whatever it wants. But then again... that's kind of the point. Hit "Request Access" on the store page to get in. Share your high scores and compete with other playtesters on our Discord! Got thoughts, bug finds, or just want to yell about a funny physics glitch? Join our Discord, link's in the game. T…