Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Update 5 - Bugfixes · Fracture Point · SteamPeaks
Fracture Point
›
Events
›
Update 5 - Bugfixes
Game update
Update 5 - Bugfixes
Fracture Point
· published
2 days ago
All events
Players around this date
Read on Steam
The flashlight now automatically turns off when you enter the shop(vending) and turns back on when you leave, if it was enabled before.
You can no longer buy a magazine for a weapon you don’t own, preventing you from accidentally wasting money.
Fixed a bug where the floor 3 boss, Viktor, could fail to spawn.
Fixed a bug where the door to the floor 3 boss, Viktor, could be opened repeatedly.
The button used to open the door to the Floor 3 boss has been made larger.
The glass in the Viktor boss arena has been moved away from the passage.
Looting and interacting with the environment no longer cancels the reload animation.
The Lucky Cat statue effect can now be toggled on and off.
The elevator buttons for going up and returning to the hub are now placed on opposite walls.
Fixed a bug that prevented loot from being picked up from the cement bags in the final boss arena.
More from Fracture Point
Other announcements
All events
Fracture Point
Game update
7 Sep 2026
Update 10 - Bugfixes
The selected fire mode for each weapon is now saved permanently. · Added an option to disable the ADS vignette. · Added an option to disable the blur effect when the player is hit. · The inventory and pause menu will now automatically close when buff cards appear, preventing UI overlap and the cursor from disappearing after selecting a card. Minor changes: · Moved several loot spawn points in t…
Fracture Point
Game update
7 Sep 2026
Update 9 - Bugfixes
Fixed a bug where the "Continue" button would not appear in the main menu despite an existing save file and progress. · Fixed a bug where the Slots on the PC in the apartment could disappear. · Added a sound effect that plays after successfully disarming a mine. · Disarmed mines can now be picked up as loot. · Added an "Invert Vertical Look" option to the Controls section in the settings. · Pla…
Fracture Point
Game update
6 Sep 2026
Update 8 - Bugfixes
Added a toggle for the wind sound effect when turning. It can now be found in the Audio settings. Hub Location: · Added the ability to scroll through the item list in the stash. · After purchasing the apartment, the door is no longer highlighted and the purchase hint no longer appears. · Removed/adjusted collision on trash bins, chairs, trash bags, small boxes, and several other objects that co…