Tilted
- Full UV and track-piece rework
- Remade textures and masks for the new UVs
- Fixed material slots across affected pieces
- Corrected the floor collision mesh
- Fixed flipped UVs and secondary pieces
Pluto
- Added snap-to-Pluto functionality
- Updated Pluto movement
- Updated Royale Pluto spawning
- Added Caffeine and Electric mods
- Added Pluto customization
- Added Pluto subscription support
- Cleaned up old versus new Pluto handling
Race, Royale, and Simulation
- Fixed boosts in the CorkScrew map piece
- Added a killbox below the start of Taking Flight 2
- Improved marble snapping
- Added random-marble fallback when a Top 10 target is unavailable
- Updated Royale movement logic
- Updated name functionality for simulation races
- Added an option to disable the streamer loadout
- Fixed bot-match errors and warnings
Camera, UI, and Settings
- Added Cinecam settings reset
- Added a classic target UI option
- Fixed end-of-race mouse capture and locking
- Added notifications for Sub Only and Account Only joins
- Fixed 3D resolution settings
- Fixed an incorrect Blueprint setting
Store and Virtual Currency
- Added mesh support for virtual currencies
- Added 3D currency previews and hover handling
- Added Stamina currency assets
- Added Marble Money assets
- Updated currency models and materials
- Updated the default player-card texture
Cosmetics and Visuals
- Updated Morbies shaders and older-season content
- Fixed the Ancient Club effect position
- Fixed the Cute Presents skin
- Applied general texture, material, and compression improvements
Authentication
- Improved edge case handling during authentication