
-Fixed key items not being placed in the inventory correctly, if placed directly to the inventory rack instead of using the backpack.
-Fixed a bug where it was hard to grab the lighter from the weapon wheel.
-Fixed NPCs getting stuck if an alternative path was taken during certain sequences.
-Potentially fixed a bug where visiting certain NPCs in a specific order could trigger an unintended level change.
-Removed plates under musket ammo to prevent accidentally picking up the plate instead of the ammo.
-Melee weapon damage rebalanced. Weapons like hammers and pans now require more hits to kill enemies.
-Buffed health on big enemies.
-Balanced ranged enemies to have some spread in their shots, so they are not 100% accurate with each shot they take.
-Added the lighter and a poster to the tutorial explaining how to retrieve explosives from your backpack.
-Modified tutorial climbing section to explain vaulting over edges.
-Added a hand pose for revolver cylinders, making it easier to check remaining ammo in the cylinder.
-Tweaked wording on some in-game notes to improve clarity.
-Tweaked backpack placement to make storing items easier.
-Improved holster accuracy and stability.