From now on, Stoneheads would no longer attack with a circle (the way they do in the demo trailer). As I was working on the enemies that would appear in the next variants of the dungeon, I realized that their previous attack doesn't match the gameplay philosophy of anything else in the game.
Additionally, people complained the simplest boss variant (the one you can encounter in the demo) didn't have enough variety, so now it may choose to create a big blast from its own body (which would, of course, be more powerful than those of the regular enemies).
Here's what they look like:
P.S I'm a solo developer, so I might have missed some bugs. If you encounter any, please:
Press P to save a screenshot in the game's folder
Press C to copy the seed of the dungeon
Send me both to [email protected]