We’ve been pretty quiet recently, but there’s a good reason for it. The team has been heads-down, focused on getting the game ready for release.
With development nearing completion, we wanted to take a moment to look back at how far the game has come since the original demo and share some of the changes, improvements, and new content we’ve been working on behind the scenes.
Since the Demo, We’ve...
Rebalanced a wide range of items and gameplay mechanics
Added new enemies and encounters
Introduced more obstacles and challenges throughout the journey to the mountain peak
Updated and expanded several areas of the game level
Improved level visuals, environments, and overall polish
Improved performance and stability
These are just some of the changes we’ve made during development, with plenty of smaller improvements and tweaks helping to bring everything together for the final release.
Below are a few comparison screenshots showing some of the scene changes between the original demo and the release version. We don't want to spoil much.
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While the demo gave you a first look at the core experience, the game has continued to grow and evolve since then — with changes across gameplay, content, balance, visuals, performance, and more.
As we get closer to launch, we’re also planning to turn off the demo soon as we make the final preparations for release.
If you haven’t played the demo yet, now is the time to give it a try! It’s your last chance to experience the demo version before the full game arrives.
We’re excited to announce that the full game is releasing in the middle of October!
After all the work that has gone into taking the game from its original demo to the finished experience, we’re incredibly excited to finally share the full game with everyone.
Thank you for sticking with us while we’ve been quietly working away behind the scenes. We can’t wait for you to see everything we’ve been working on and experience the full release this October!