Thanks everyone for playing this new version of the demo and sharing your feedback! Here's an early patch addressing some minor issues you helped us find. Have fun!
Balanced merchant and researcher appearance rates
Adjusted the difficulty progression curve
Increased research costs and added artifacts to the researcher's inventory
Added the Aquamarine item, which can be obtained from the researcher
Trinkets for capturing starter decklings can now be purchased from the researcher
Updated evolution SFX
Reduced the level up progress bar SFX volume
Fixed an issue with the Spyre evolution recipe
Fixed a crash that occurred when challenging Rudel
Fixed missing poison VFX and SFX
-- Oli