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Chain of CommandEventsMinor fixes and balance changes (Demo)
Game update

Minor fixes and balance changes (Demo)

Chain of Command · published 16 Jun 2026, 16:58 UTC · build 23712359

All eventsPlayers around this dateRead on Steam

Hello Allies!

Firstly I'd just like to say a huge thank you to everyone who has played the demo! I hope you had fun, and, if you did, please consider wishlisting the game and sharing it with friends!

Some adjustments have been made to lower the base difficulty slightly:

  • Enemy health has been lowered slightly across the board.

  • Pyre Imp elite fight now comes in a pack of 3, rather than a pack of 4.

  • Goblins deal less damage and are slower.

  • Passing through a fire sword created by the Conqueror boss deals significantly less damage.

  • Removed the Banshee enemy from the pool of enemies, its ability was unclear to play around.

Additionally, the chance for allies to appear in the shop when rerolling has been increased, and the default Commander, Field Medic Marlowe, has been updated to start with an Archer and a Cleric, instead of a Warrior and a Cleric. This should make the first couple of levels a bit safer and more manageable.

There have also been a few bug fixes to improve stability, with the bigger ones being:

  • Fixed a bug where spells would sometimes stop appearing entirely in the shop (after buying an ally).

  • The game will no longer proceed to the shop screen if you get game over at the exact same time as the last enemy dies.

More from Chain of Command

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Game update22 Jun 2026Maintenance Patch: Controller navigation, phantom elite fights & moreHello Allies! Bug reports continue to flow through, thank you to everyone who is helping me find them! I'm aware there are bugs regarding controller navigation in the shop, and it is my top priority currently to try and fix. Today's patch has a number of fixes and safeguards to prevent controller navigation becoming soft-locked. Here is a list of issues addressed, but please note that this is a…Game update20 Jun 2026Hotfix: Controller shop navigation & difficulty modifier #1 (Demo)Hello Allies! Thanks for all the bug reports on controller navigation in the shop being bugged - these issues should now be resolved. Additionally, the first difficulty modifier, "Exhaustion", was unintentionally setting allies' health to 1 in the next level, instead of 50% as was intended. This has also been fixed. I am aware of other minor bugs, especially around allies reviving during combat…News13 Jun 2026Chain of Command Demo LaunchHello Allies! I'm super excited to announce that Chain of Command has a playable demo, available for you to play RIGHT NOW!! Chain of Command is participating in the upcoming Steam Next Fest, so please give it a try, pass it on to your friends, wishlist if you haven't already - but most importantly, please enjoy! I really hope you have as much fun playing it as I have had making it. The demo co…