PANOPTYCA : Idle RPG Manager - Supporter Pack · published · build 23227961
Hello, Commanders. This is the Panoptyca team.
Panoptyca Update - ver 1.1.0.0 is now live.
This update adds a new act 'Orc Wasteland', a new class 'Orc Shaman', and brand-new Legendary grade equipment.
▶ Act 11 - Orc Wasteland
A new act has been added, featuring broken and corrupted orcs, spirits, undead, and possessed totems.
Monsters in the Orc Wasteland have much higher HP than before, and they drop correspondingly more loot boxes.
Up to 2 squad members can enter each stage of this new act together.
Depending on the stage, completion may grant Magic Stone: Orpheon and Legendary Enhancement Stones at a certain chance. (Each stage's completion rewards can be checked on its info window on the world map.)
▶ New Class - Orc Shaman
A new class, the Orc Shaman, joins the battlefield. The Shaman summons totems to control the field.
Totem and spell skills can attack enemies, apply debuffs, or buff allies — letting the Shaman fill many different roles.
Event products that grant Shaman skills have been added to the Skill Book shop (free and diamond purchase). These event products will be available until the next regular update.
▶ Legendary Grade Equipment
Legendary grade armor with powerful class-specific effects has been added. (More Legendary grade gear, including weapons, will be added in future updates.)
Common - Astral Set: Astral equipment can be used by all classes and can also be obtained via crafting.
Other gear: Legendary grade equipment outside of the Astral set can only be obtained from Legendary Loot Boxes. Note that Legendary grade Loot Boxes only contain equipment items.
▶ Class-based Ranking added
A combat power ranking for each class has been added.
▶ Additional Character Slots
※ Even if you create more than 8 squad members, the maximum number of squad members that can fight simultaneously remains fixed at 8.
Character Slot Expansion products have been added to the shop, allowing you to purchase additional character slots. (Up to 12 characters in total.)
Available at Commander level 15 / 20 / 25, unlocked step by step.
▶ New Combat Stat added
Cast Speed has been added as a stat. Higher Cast Speed lets you cast skills faster.
▶ Attack Speed bug fixes
※ Due to various causes, Attack Speed was being applied incorrectly. We have fixed the cases below where the actual applied value was lower than what the UI showed. Apologies for the inconvenience.
Fixed an issue where basic attack speed in auto-combat was applied slower than in manual combat.
Fixed an issue where Attack Speed was not applied correctly when it became extremely high (above 10). (However, please note that frame-based losses may still occur at extreme Attack Speed values.)
▶ Stat System Adjustments
Dexterity (Dex) per 1 stat: Attack Speed increase 2% → 1.5%
Dexterity (Dex) per 1 stat: Critical Hit Damage increase 1% → 1.5%
Intelligence (Int) per 1 stat: Max Mana increase +3 → +5
▶ Class Balance - Knight
Basic attack: slight area-of-effect increase
Sideros Swordsmanship: damage reduced by 20%
Moment of Enlightenment: max cooldown reduction +5% added
Step Strike: damage increased (Lv1: 507% → 737%)
Full Moon Slash: damage and HP recovery increased (Lv1: 553% → 641%)
▶ Class Balance - Archer
Basic attack projectile travel distance increased (1000 → 1500)
▶ Class Balance - Wizard
Basic attack / Fireball / Magic Missile / Aqua Ball / Curse of Weakness / Curse of Decay / Disintegrate / Meteor Strike / Nuclear Ball: cast range increased across the board (mostly 600~700 → 800~900)
▶ Class Balance - Warrior
Swipe / Heavy Hook / Leap Attack / Whirlwind: movement distance and speed increased
Small Quake: damage approximately doubled
Forgotten Warrior set: Damage Taken increase 25% → 15% (survivability improved)
▶ Class Balance - Assassin
Basic attack damage increased by 20%
▶ Cast Speed added to Equipment
Some Boss grade gloves had their Attack Speed increase reduced and Cast Speed added
Boss grade accessories: Cast Speed option added (Necklace +15%, Ring +8%)
▶ Attack Speed and Cast Speed adjustments
Archer secondary weapon Quiver bonus effect: Attack Speed multiplier increased 1.5x
Kesidus' Purifying Touch bonus effect: Attack Speed +15% added
Will of the Shadowveil bonus effect: Attack Speed +15% added
▶ Consumable Items
Medium Mana Potion recovery: 200 → 300
Large Mana Potion recovery: 350 → 550
Spirit Elixir: Movement Speed effect changed from multiplicative amplification to additive increase
Raven Essence: Multi-hit increase option added
▶ Enchant Options added
New options have been added to the Enchant system.
Cast Speed increase options for specific skills, including Full Moon Slash / Earth Crusher / Divine Strike / Teleport / Archer Rapid Fire
Range increase option for Assassin's Knife Trace
Cast Speed increase option added on all grades of main weapons and gloves
New enchant options for Shaman skills
Optimization work has been done to address heavy FPS drops in some environments.
A 'Clear Rewards' tab has been added to the stage info UI on the world map, so you can check which rewards you can earn from completing each stage.
Camp - Advanced Skill Book NPC shop - Weekly Rare Skill Book purchase limit: 5 → 20
Camp - Advanced Skill Book NPC shop - Weekly Random Unique Skill Book purchase limit: 1 → 5
Camp - Advanced Skill Book NPC shop - Weekly Selected Unique Skill Book purchase limit: 1 → 3, price 1B → 500M gold
Several UI screens redesigned in popup form: Ranking, Mailbox, Achievements, Bounty Quest, Squad Management, Terms of Service
UI elements for inputting numbers have been redesigned to a simpler form, and you can now type numbers directly via keyboard.
Enchant stats list window scroll speed has been improved.
The level-up button text for skills at max level (Lv 20) now displays as 'Max'.
Fixed cases where the shadow areas in Act 1, Act 2, and Act 3 backgrounds appeared cut off.
Fixed an issue where using Spirit Elixir during a boss fight caused abnormal movement, breaking the combat flow.
Fixed an issue where Spirit Elixir made the character avoid projectiles.
Fixed a UI error where Ancient Ruins clear rewards showed Experience as 0 on the command screen.
Fixed an issue where, when two squad members were assigned to a Shadow Temple or Ancient Ruins under certain conditions, one of them did not appear on the world map.
Fixed an issue where squad members would stop moving when skills were swapped mid-combat under certain conditions.
Fixed an issue where typing in the character creation or coupon entry screen unintentionally triggered skills.
Fixed AI auto-movement and combat issues on stages 2-4, 4-3, 4-7, 6-1, B-2, C-1, C-2, C-8.
Expanded the teleport zone in normal Sideros Ancient Ruins where teleportation was not working properly.
As always, thank you for playing Panoptyca and for sharing your feedback with us.
If you encounter any bugs or have additional feedback, please contact us at [email protected] or through our Discord channel.
Thank you.