Tons of updates since last build!
Highlights are:
- Improved onboarding flow
- Tutorialization of key features
- Faster load times thanks to binarization of 3d model format
- Better cursor support across all UI screens
- Dungeon progress now saved if you die mid way through
- Improved QuickUse widget
- Input prompts on screen in more places that needed it (e.g. boats)
- More descriptive info/tooltips for items
- More story and lore up-front to help set the scene (still needs much more)
- Improved World Map, and Warpstones now make use of map UI
- Added "Huntsphere" item to help track down remaining enemies when clearing a Dungeon
- Viking ships are now immune to shark bumping
- Doubled health values for food items
- Fixed up pause menu to be consistent whether you're using m/kb or gamepad
- Switch onscreen input prompts based on last input used
- Added Loading Screen tips
- Improved player movement physics to let you maintain better momentum up slopes
- Added toggle option for sprinting
- Various bug fixes