1. Fixed some skills showing as Magic but not triggering Magic-related effects.
2. Fixed Rapid Cooldown not correctly showing the cooldown reduction during prediction.
3. Fixed incorrect values on Rapid Cooldown.
4. Fixed an issue in the shop where, after buying any item, pressing Space could repeatedly play the buy effect and sound (nothing was actually purchased).
5. Experimental fix for combat freezes (priority: freeze when fighting the snake on floor 1).
Dev note: We still cannot reproduce this bug reliably, so we patched several risky spots. If combat still locks, please post on the Steam community — include which enemy, which class, and a screenshot if possible.
6. Changed when the Arcane rune triggers in combat: it now triggers on the first turn of battle.
Dev note: Some skills with this rune would cast, but turn-start logic stopped the effect from applying (e.g. Overdraw and other skills that grant Actions). This trigger change means Battle Cry’s “trigger twice” effect will no longer work with this rune.
7. Added UI scale in the settings panel (press F9 to reset size).
8. Changed Alchemist unlock: Mage is no longer required. You still need to visit the Stone Forest twice and help the Alchemist.
9. Updated the Mage unlock description.
10. Fixed Orc Warrior passive Unyielding not showing on the status bar.