i got a good number of feedback on the game's current combat mechanics and decide it needs an overhaul. So, instead of a one move per turn combat system, You can use up to two moves instead. The tactical ability(the row next to the shield symbol) will always move first. Using an item will take up a slot, and the 2 abilities within the black box over the 2 will take up 2 slots so you are only able to use one move if you choose those abilities.
I am still working on this update, it has not been added into the last build yet.
On other things, I plan to adjust some of the difficulty of the random events.