Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Shell Heroes: Awesome Island DemoEventsPatch Notes 2026-08-09
Game update

Patch Notes 2026-08-09

Shell Heroes: Awesome Island Demo · published 9 Aug 2026, 15:29 UTC

All eventsPlayers around this dateRead on Steam

New & Reworked

  • New Story Quest — Celebensis's story is now open. Follow the trail through new minigames.
  • Terrain Overhaul Across All Chapters — More varied platform and canopy visuals, plus natural-looking cliff edges at the land's end.
  • Indo Character Art Update — Improved body and motion sprites, and preview screens now match the in-game shell position.

Improvements

  • Boss fight stability — no more being launched when overlapping large monsters, or knocked back after a successful dodge.
  • The ultimate charge gauge now clearly changes color at the halfway (super armor) point.
  • Refined the first chapter's tutorial order.
  • Minigame instruction bubbles stay up longer, and you can start playing while reading.
  • Polished some character dialogue and translations.

Bug Fixes

  • Fixed the character staying in the collapsed pose when skipping the village intro.
  • Fixed the Chapter 1 boss floating up after airborne players while burrowing through sand.
  • Fixed some text formatting issues.
More from Shell Heroes: Awesome Island Demo

Other announcements

All events
Shell Heroes: Awesome Game update5 Sep 2026Shell Heroes is now on macOS!The hermit crab action-adventure Shell Heroes: Awesome Island is now playable on Mac! · Apple Silicon and Intel Macs supported — a single universal build runs natively on both Apple Silicon Macs (M1 and later) and Intel Macs. · No extra purchase — if you already own the game, just install it from your Steam library on Mac. · Same content as the Windows version — every chapter, every boss, and a…Shell Heroes: Awesome Game update5 Sep 2026Patch Notes 2026-09-05New & Reworked · Bosses Pick Patterns That Fit the Situation — bosses respond differently depending on your distance, whether you're in the air, dashing, or standing still. They repeat the same attack far less often and chain follow-ups that fit the moment. Aimed attacks lead your movement slightly, but you can still dodge by changing direction once you see the tell. · Settings from the Pause M…Shell Heroes: Awesome Game update31 Aug 2026Patch Notes 2026-08-31New & Reworked · 3-Hit Combos for All Nine Heroes — with Viola and Ecuadorian joining in, every one of the nine heroes now fights with their own 3-hit combo. Viola finishes with a double snap, Ecuadorian with a copper-toned rush. · Combat Feel Improvements — finisher effects now burst exactly when the hit lands, and the first two hits carry a brief hit-stop for extra punch. Trail brightness was…