
Japanese, Simplified Chinese and Traditional Chinese
Three new languages are now available in the game.
Comfort system
Your island's average comfort level now grants your units various bonuses - the higher the comfort, the better the rewards.
New artefacts
This demo includes several artefacts that weren't obtainable in the previous version.
Artefacts are now grouped by rarity
Easier to browse and compare at a glance.
Blessings system
Blessings let you pick one of three randomly drawn boosts for your island or your units. Like artefacts, Blessings come in different tiers. The full version will offer more ways to earn Blessings during a run.
New Perks in the meta-tree
Including Blessings, increased income from various resources, treasure marks and more.
Refreshed meta-tree UI
Refreshed in-game UI
New art for most buildings
We've got a new ship sprite! No more sailing around on a suspicious triangle
Sand tiles
A new tile type, laying the groundwork for features coming in the full version.
Extra polish
New small animations, lighting effects and tweaks to make the game feel juicier.
Building placement
We've reworked how buildings, and roads in particular are placed. You can now hold and drag to build roads in one motion.
Zoom
Zoom in and out with the mouse scroll wheel.
Live in-game statistics
A new modal lets you track your run's stats in real time.
Random island name option
A new checkbox in the settings skips the naming sequence entirely and assigns a random island name.
Full rebalance
The game has been rebalanced from the ground up. The balance in this demo reflects what you'll find in the early stages of full version.
Lots of bug fixes and optimization work
The game should now run noticeably smoother.