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VOID DIVER: Escape from the AbyssEvents[v0.1.50] Patch Notes
In-game event

[v0.1.50] Patch Notes

VOID DIVER: Escape from the Abyss · published 13 Feb 2026, 07:27 UTC · build 21645091

All eventsPlayers around this dateRead on Steam

Hello, this is NEMO STUDIO, developers of VOID DIVER: Escape from the Abyss.

We would like to thank all the Shopkeepers who constantly challenge the depths of the abyss. In this update, we focused on fixing unfair boss patterns and improving the item looting and storage system to enhance the sense of accomplishment during exploration.

[Key Improvements]

  • Farming Efficiency Adjusted by Difficulty (Experimental): The drop rate of Rare grade or higher items in high-difficulty campaigns has been significantly increased. This is an experimental change, and we need your feedback on the perceived drop rates.

  • Enhanced Exploration Convenience: The base slots of the Storage Box have been increased to allow for better resource management, and the price multiplier of the Lost & Found Shop has been decreased to reduce the burden of losing equipment.

  • Combat Experience & Control Improvement: When Gayoung's 'Parry' is successful, a follow-up attack is now triggered automatically. You will no longer miss the follow-up attack even when using the directional keys together with Parry.

[Combat & Balance Adjustments]

  • Boss Pattern Optimization: Fixed an issue where some bosses would repeat summoning patterns indefinitely, making the difficulty unreasonably high.

  • Individual Monster Adjustments:

    • 'Eight-Feet-Tall Ghost' (Story Campaign): Reduced vision range to make escaping slightly easier.

    • 'Despairing Firefighter, Louder': Decreased the damage of area-of-effect (floor) attacks.

[Other Bug Fixes]

  • Crafting System Fix: Resolved an issue where the 'Brooch of Patience (Legendary)' crafting blueprint was not registering correctly when used.

Your valuable feedback is the greatest driving force in making the world of the Abyss deeper and more solid. We will continue to improve the game for a pleasant diving environment.

We hope you return safely today as well. Thank you!

With regards, NEMO STUDIO

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Community1 Sep 2026Meet VOID DIVER at TGS 2026!Hello, this is NEMO STUDIO. VOID DIVER: Escape from the Abyss will be participating in Tokyo Game Show 2026 (TGS 2026)! We had an amazing time meeting so many of you in person at BIC 2026. We’re thrilled to have another opportunity to meet you all again at TGS! At TGS, you’ll be able to play VOID DIVER at our publisher RED BRICK HOUSE’s booth. We’ll also have new merchandise, a playable demo, a…Community21 Aug 2026Thank you for joining us at BIC 2026!Hello, this is NEMO STUDIO. Busan Indie Connect Festival (BIC) 2026’s offline event has already come to an end, and we would like to sincerely thank everyone who visited our VOID DIVER booth and took the time to play the game. Being able to watch so many of you play our game, hear your feedback, and share your words of encouragement in person made this an incredibly meaningful and unforgettable…Community7 Aug 2026Offline event at BIC 2026 in Busan.Hello, this is NEMO STUDIO. We're excited to announce that VOID DIVER: Escape from the Abyss will be participating in BIC 2026 (Busan Indie Connect Festival)! This year,we are participating as part of the Red Brick House publisher booth. Come play VOID DIVER in person, join our fun booth events, and receive special merchandise! Event Information Dates: August 14 (Fri) - August 16 (Sun), 2026 Lo…