- Casino Editor Refund prompt clarified and made more obvious
- Casino Editor remembers if the previous peg slot was basic or empty when moving Pegs
- Bettor Balls now trigger Pegs like Poker Table, Roulette, etc
- Bettor Balls dreaming about Trauma will have it reduced, not increased
- The House: Increased hits per second from 3 -> 6
- Tip Jar: Increased tip percent from 25% -> 30%
- Binkos: Increased jackpot by 25%
- Softer losses on Moonlight, Binko, and Molluscoid
- Held & released balls remember last payout - so Counterfeit can still take a cut
- Junk collection exploit during sim levels has been removed
- Fixed bug where entering Launch station would cause camera to spin crazy style
- Clarified "Edge" description
- Building Destruction SFX Batched, improving CPU Performance
- City Traffic spawn rates heavily reduced, improving CPU Performance
- Credits Per/Second Label Updates per frame instead of per earning
- Capped Credit earning notifications per frame
- Capped Peg animations per frame
- Evolved Card Counter resolves globally instead of per peg
- Last Call performance optimized
- Smart Ball performance optimized