Game update

Regular Update (experimental)

Desynced · published · build 24231967

Experimental 1.0.18055

Changes

  • Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Removed separate button to invert condition and added more modes to cover inversions

  • Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Experimental branch breaking changes: Due to rearranging of the comparison modes, behaviors that used Fully Equal/Data Equal/Destroyed Reference need to be updated [!]

  • By default start new constructions of non-square buildings rotated to be wider than tall (to match names like 2x1 or 3x2)

  • Behavior instruction 'Get Unit Info': Add options to query width and height of a unit/building

  • Behavior instruction 'Get Unit Info': Return an empty value instead of 0 when querying with an invalid input

  • Show boosted movement speed more exactly in the unit tooltip (rounded to one decimal place)

Fixes

  • Fix multiplayer sync check to not falsely report an error after a unit without a weapon component is docked and the garage has moved (regression in 1.0.18044)

  • Fix showing wrong icon on certain stats in the unit tooltip

  • Fix behavior editor changing the initial value of a parameter not getting registered as a change (and the 'Apply' button not becoming available immediately)

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