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808›Events›Bugfix 3
Game update

Bugfix 3

808 · published 2 months ago · build 23987665

All eventsPlayers around this dateRead on Steam

Hey,

The bugs listed below are fixed:

  • In the Memory: Snow, fixed a dialogue continuation bug if you interact any object

  • In the Memory: Snow, fixed a lot of colliders

  • In the Memory: Gallery, added some quest helpers

  • After fainting, fixed waking up on the sofa instead of in the bed. (again)

  • Added a new green hue indicator around the screen when the memory is complete.

  • Added new colliders to multiple levels to fix falling of world

  • Further optimization

  • Updated credits

So there is a couple of bugs that are both difficult to fix and breaks the game flow and prevents you to complete the story. These bugs listed below are not present for all of the players, but for some little group of players. I'm still searching why by collecting logs from testers.

In every single bugfix update, I try to fix these bugs but cannot completely confirm that they are solved. If you are in that little group of people that experiences these bugs, please contact me on our Discord.

Other than that, the bugs below should be fixed:

  • In some of the cases, When you transition from Snow Memory to the Train Memory, the elevator disappears and you cannot proceed to the next memory.

  • In the Zen Garden Memory, sometimes the elevator spawns a bit further away. In this level you don't use the elevator to proceed to the next memory but iy just looks bad.

  • In the Zen Garden Memory, even after fixing in Bugfix 2, some players still cannot use the sonar.

  • In the Zen Garden Memory, some players cannot proceed further after collecting all mannequins

  • In the DnD Memory, the stuff stuck is stuck underground when picked up

EEXimium / zero task

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Game update5 Jul 2026Bugfix 4Hey, here are the patch notes: · Removed a blue laser in mid air in the opening scene · Fixed some objects hanging in mid air in the opening scene · Removed "test" text from the bottom of the snow globe · All fixes in the previous bugfix that might not be solved for some players, are now solved and confirmed · Fixed the puzzle piece collecting bug, now they can be collected correctly · Fixed be…Game update23 Jun 2026Bugfix 2Hey, here are some more bugfixes: · In the Memory: Hotel Lobby, fixed the sound of the door on left coming from the void · In the Memory: DnD, fixed the HUD not scaling with the resolution · Fixed Ash waking up on sofa instead of in his bed after fainting · In the opening scene, fixed some subtitle errors · In the opening scene and restaurant memory, fixed some colliders · Increased distance to…Game update23 Jun 2026Bugfix 1Hey, we're couple of hours into the launch of 808. and we've encountered enormous bugs, fixed a bunch. Here are your bugfix patch notes: · In first scene, fixed floating lazers · In first scene, fixed elevator doors falsely opening, they should stay closed, you'll go into a time-skip · When transitioning from scene one to two, fixed falling from the world post time-skip · In second scene, fixed…