Creatures
Rabbit Man now hurls a gob of black matter from its hand mid-swing — it reaches across the gap, so simply back-pedaling won't save you. Cut sideways to dodge it.
Smiler reworked: it's more aggressive up close, but its strikes weaken the longer it's in your light and recharge in the dark — no more twitchy stalemates in doorways.
Stalker now teleport-blinks toward you when you're not looking, with a glitch/afterimage effect instead of gliding.
Atmosphere
The walls remember. Added graffiti, water damage and grime stains, cracks, hung photos, and black ink oozing down from the ceiling.
Some rooms are now filthier than others, with grime and stains pooling across the floor.
Keep an eye out for messages left behind by whoever came before you.
Audio
New original score: a music track kicks in when your run begins and a fresh one at the start of every floor.
Fixes & Tuning
Enemies no longer look "dragged" toward you during attacks — swings now plant and commit.
General enemy pathing and attack-timing polish.