Great day to all! Here is a new update for LION.
This update overhauls the boss fights of the game, improving their AI behaviors and polishing several of the attacks. More work is currently being done on boss polish.
Also, the visual noise and clutter caused by several elements in the game have been cleaned up, alongside the particle effects. New particle effects have been set for several attacks, mostly focusing on the Synergist debuff attack.
Dialogue bubbles now appear in a fixed location close to the initial child location. This is to make them easier to read when speaking, and more modifications are being made to make them less intrusive to what is happening on the screen.
Now, the Synergist role causes a small amount of damage to defenses, helping to aid in the depletion of enemy defenses so they are no longer just for buffing and debuffing.
More color modifications and lighting adjustments have been made—this is continually being worked on.
Bug fixes related to the first NPC, Altantiros, which caused the camera to move out of bounds have been fixed, along with issues when interacting with gates.
Stay tuned for more updates; multiple updates are coming in the following weeks!