New Features
⚬ Enhanced Hex Map & Overlays: Upgraded the hex map display, cursor interaction, and overlay handling.
⚬ Refined Combat & Movement: Improved attack and movement logic directly on the hex map, including updated movement cost calculations.
⚬ Movement Bonuses: Added movement bonus indicators and stats to both selected units and unit cards.
Bug Fixes & Refinements
⚬ Unit Movement: Fixed general unit pathfinding, including specific issues with flying units and movements near enemy castles.
⚬ Hex Map Modes: Resolved an issue where the hex map would prematurely switch to collection mode.
⚬ UI Stability: Fixed a crash in the hex map renderer caused by closing the Game State Overview.