Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The First Descendant›Events›Dev Note vol. 28 | Season 4 Transcendent Weapons & Trials
Community

Dev Note vol. 28 | Season 4 Transcendent Weapons & Trials

The First Descendant · published 30 days ago

All eventsPlayers around this dateRead on Steam

Greetings, Descendants!

In this Dev Note, we introduced 11 Transcendent Weapons as well as the new content, &#39;Trials&#39; coming in Season 4. More details on Season 4 will be shared at the Dev Live on Tuesday, August 18<sup>th</sup>.

For more details, please check our YouTube.
Watch on YouTube

※ Some content revealed in the Dev Note may be subject to change upon actual release.

■ Season 4 Transcendent Weapons

- 11 Transcendent Weapons will be added in Season 4.

- They consist of 4 Transcendent Weapons enhanced from the current Ultimate Weapons and 7 completely new Transcendent Weapons.

Ultimate Weapon Enhanced Transcendent Weapons

- Malicious Dominator - Hand Cannon

- &#39;Malicious Dominator&#39; is a Transcendent Weapon that is an enhanced form of Malevolent. On hitting a target with a firearm, a &#39;Blade of Malice&#39; is generated and bounces between enemies to deal damage. On hitting a Weak Point, it applies an &#39;Encroachment of Evil&#39; effect that deals damage over time. On defeating enemies, &#39;Malicious Explosion&#39; triggers at a set chance, dealing damage and applying a poison effect to nearby enemies.

- Storm Cage - Submachine Gun

- &#39;Storm Cage&#39; is an enhanced version of Thunder Cage. On hitting a target with a firearm, &#39;Electric Shockwave&#39; occurs at a set chance. On landing a critical hit, &#39;Lightning Burst&#39; triggers and deals damage. On defeating an enemy, a powerful &#39;Lightning Storm&#39; is created at a set chance.

- Raging Light - Sniper Rifle

- &#39;Raging Light&#39; is an enhanced form of Piercing Light. On hitting a target with a firearm while aiming, a &#39;Brand of Light&#39; is generated. On hitting the <ins>&#39;</ins>Brand of Light’, &#39;Scattering&#39; occurs, dealing damage to all enemies within a circular area. When a Multi-Hit lands on a target with the ‘Brand of Light’ applied while aiming, the damage bounces between multiple nearby enemies.

- Emperor&#39;s Guard Lance - Beam Rifle

- &#39;Emperor&#39;s Guard Lance&#39; is an enhanced form of King&#39;s Guard Lance. On firing while aiming, an &#39;Emperor&#39;s Guard Lance&#39; is deployed. On hitting enemies within the Lance&#39;s range a certain number of times, &#39;Emperor&#39;s Majesty&#39; triggers, dealing damage to all enemies within range. When a Multi-Hit lands on enemies within range, &#39;Emperor&#39;s Judgment&#39; falls to deal damage.

New Transcendent Weapons (Specialized for Firearm Descendants)

- Armis - Assault Rifle

- The newly added &#39;Armis&#39; fires Interceptor Missiles on hitting a target with a firearm. Through a Rocket Count Down effect, it can additionally fire Small Warhead Rockets. It applies a &#39;Missile Fragment&#39; effect to targets that take missile and rocket damage, dealing ricochet damage to nearby enemies on hit.

- Unleashed Instinct - Shotgun

- For &#39;Unleashed Instinct,&#39; the higher the ‘Reload Time Modifier’, the higher the fire rate. It inflicts &#39;Excessive Bleeding&#39; on targets that take shotgun-pellet damage, and defeating an enemy affected by the bleeding effect triggers an explosion nearby. Inflicting &#39;Excessive Bleeding&#39; grants &#39;Hunting Instinct.&#39; While you have &#39;Hunting Instinct,&#39; approaching an enemy with that effect increases Movement Speed, and deals additional damage when attacking with a shotgun.

New Transcendent Weapons (Specialized for Skill Descendants)

- Sparky - Handgun

- While holding &#39;Sparky&#39;, Electric Skill Amplification Modifier increases, and hitting an enemy with an Electric skill applies a &#39;Tingle&#39; effect. Hitting an enemy that has &#39;Tingle&#39; with a firearm deals additional damage, and defeating an enemy with an Electric skill or firearm deals additional damage to nearby enemies at a set chance.

- Frost Flower - Machine Gun

- While holding &#39;Frost Flower&#39;, Chill Skill Amplification Modifier increases, and hitting an enemy with a Chill skill applies a &#39;Frost Seed&#39; effect. Hitting an enemy that has &#39;Frost Seed&#39; with a firearm deals additional damage, and defeating an enemy with a Chill skill or firearm deals additional damage to nearby enemies at a set chance.

- Volcanic Heart - Scout Rifle

- While holding &#39;Volcanic Heart&#39;, Fire Skill Amplification Modifier increases, and hitting an enemy with a Fire skill applies a &#39;Pulsating Ember&#39; effect. Hitting an enemy that has &#39;Pulsating Ember&#39; with a firearm deals additional damage, and defeating an enemy with a Fire skill or firearm has a set chance to grant Magma to self, dealing damage to nearby enemies.

- Nightmare Launcher - Launcher

- While holding &#39;Nightmare Launcher&#39;, Toxic Skill Amplification Modifier increases, and hitting an enemy with a Toxic skill applies a &#39;Purple Nightmare&#39; effect. Hitting an enemy that has &#39;Purple Nightmare&#39; with a firearm deals additional damage, and defeating an enemy with a Toxic skill or firearm deals additional damage to nearby enemies at a set chance.

- ATR-0 Prototype - Tactical Rifle

- While holding &#39;ATR-0 Prototype,&#39; Non-Attribute skill attack increases, and using a Non-Attribute skill accumulates &#39;Arche Energy Bullet.&#39; Hitting an enemy with &#39;Arche Energy Bullet&#39; deals additional damage, and defeating an enemy with &#39;Arche Energy Bullet&#39; deals additional damage to nearby enemies at a set chance.

■ Trials

- Trials is the new content built on roguelike elements. The more players repeat it, the higher the difficulty climbs, offering a variety of experiences each run.

- Through random teleports, each run proceeds along a different route.

- Through the &#39;Variable Code&#39; selection system, players can choose buffs and grow via a deck-building approach that accounts for the synergy between chosen buffs. The goal is to choose Variable Codes and achieve peak performance.

- A &#39;Cracked Fissure&#39; event occurs from time to time; it is an additional combat element that Descendants can choose to take on.  Players can farm various items through the &#39;Cracked Fissure&#39; event.

Commanders &#39;Antithese&#39; & &#39;Vorax&#39;



Commander

Traits

Antithese

A tracker-type Commander that closes the distance. It forces close quarter combat with leaps and binds. Quickly destroying the &#39;Security Codes&#39; that appear nearby grants a chance to counterattack.

Vorax

A slow-moving but threatening Commander. Attacks that players fail to dodge remain as an &#39;Identification Code&#39; mark, which converts into additional damage in later patterns.

 - Various other Commanders are also in preparation, so please stay tuned.

■ Season 4 Dev Live

- More details on Season 4 will be shared through our Dev Live on <del>,</del> August 18<sup>th</sup>(Tue).

Please look forward to the Transcendent Weapons and Trials coming in Season 4.

Thank you.

More from The First Descendant

Other announcements

All events
Community4 Sep 2026Dev Note vol. 29 | Transcendent Weapon Farming Issue Notice & Dev QNAGreetings, Descendants. In this Dev Note, we held a QNA answering the many questions Descendants have shared across various communities since the Season 4 Episode 1 update. We have also shared the cause of the Transcendent Weapon farming issue that occurred following this update, how we responded to it, and our commitment to preventing it from recurring. We sincerely apologize for the inconveni…Community4 Sep 202628/8 (Fri) – 3/9 (Thu) Results of the Crackdown on Abusive UsersGreetings, Descendants. Here are the results of the crackdown on abusive users carried out between 28/8 (Fri) – 3/9 (Thu). We're inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment. If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature. Please see below for the detailed outcome…Community3 Sep 2026(Updated)(In-Game) 09.03 (Thu) Event Info# 09.03.2026(Thu) 19:20 PDT – We have identified an issue where the Assemble Event's World Completion 25% reward is being distributed as Gold/Kuiper Shards instead of "Transcendent Photon Imprinter." We apologize for the inconvenience caused by this issue during your participation in the event. The "Transcendent Photon Imprinter" will be distributed via Mailbox when you log in to the game durin…