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Tawa : Lost in Time›Events›Devlog – Naya Joins the Adventure!
Major update

Devlog – Naya Joins the Adventure!

Tawa : Lost in Time · published 37 days ago

All eventsPlayers around this dateRead on Steam

Devlog – Naya Joins the Adventure!

This update marks a major step forward for Tawa: Lost in Time with the introduction of Naya, who now becomes the main playable character.

The first level has been redesigned around the beginning of Naya and Tawa's adventure. Throughout the level, Tawa follows Naya while she tells him the story of how they first met, introducing their relationship and the foundation of the game's narrative.

This update also introduces Naya's core gameplay mechanics, as well as the first combat encounters. You'll be able to defend yourself against smaller animals, but the dinosaurs are another story. Charging into every encounter won't end well. Some dinosaurs, like a Gallimimus, are simply too dangerous to fight, while others... such as a Parasaurolophus... might surprise you. Sometimes the best choice is to stand your ground, and sometimes it's to run.

For now, the ecosystem is still a work in progress. Carnivorous dinosaurs mainly hunt herbivores, creating a living world where wildlife interacts naturally. They will only rarely target Naya, allowing players to discover the game's mechanics without constant danger. Their AI and hunting behavior will continue to evolve in future updates.

Although Naya is now the main playable character, Tawa remains an essential companion. Most of the time he follows Naya, but there will be moments where you'll take control of him. Thanks to his small size, Tawa can explore narrow caves, climb through tight passages, and retrieve objects from places that Naya cannot reach.

As a bonus, this build also includes an extra version of the first level featuring only Tawa, letting players experience the original opening before Naya joins the adventure.

Looking Ahead – Rideable Dinosaurs?

One feature I'm currently exploring is the possibility of riding certain dinosaurs. Rather than making every dinosaur rideable, I'd like this to become a special mechanic used during memorable moments—crossing difficult terrain, escaping danger, or reaching places that would otherwise be inaccessible.

Naya and Tawa will always remain at the heart of the adventure, but I think sharing the journey with a few dinosaur companions could make some moments even more exciting.

What do you think? Which dinosaur would you most like to ride?

More from Tawa : Lost in Time

Other announcements

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Major update6 Sep 2026Two Weeks of ProgressTawa: Lost in Time – Two Weeks of Progress Hi everyone! The last two weeks have been very busy on Tawa: Lost in Time . Most of the work has focused on polishing the game, improving Naya and Tawa, fixing technical issues, and preparing the project for its next stage. Naya & Tawa Naya continues to receive a lot of attention. I have been refining her implementation across the different levels, fix…Tawa : Lost in TimeGame update16 Aug 2026Save system 🥳Over the past few days, Tawa: Lost in Time has kept evolving! 🦊🦖 New save system improvements, loot and item updates, merchant system work, UI fixes, and lots of gameplay and level tweaks. More improvements are coming soon! 🌿✨Major update14 Aug 2026Devlog — 10 Days of Development on Tawa: Lost in TimeDevlog — 10 Days of Development on Tawa: Lost in Time The last ten days have been especially busy for Tawa: Lost in Time . Development hasn’t focused on one single major feature, but rather on many different systems that are now slowly starting to work together. The main goal remains the same: build every level of the game, make the adventure playable from beginning to end, and then go back to…