Horses have been fully implemented as a new way to travel across the world of Abyss Born.
Horses have been placed across the map in characteristic locations such as the city, bridge, mine, farm, and more.
They are intended to be a core mobility tool, making exploration more dynamic. This addition brings more life to the world and gives players a reliable companion during travel.
New audio dialogue lines have been added for:
City Guards
Wandering Merchant
Blacksmith
Fisherman
Mage
Alchemist
Player Character
Added new impact sounds for heavy weapons and swords.
Unified the volume of interactive actions (e.g., opening chests) - increased volume for better clarity.
Night brightness has been increased.
Fog start distance increased from 5,000 to 9,000 units.
Added a marker for the entrance to the Dwarven Mine (appears near the end of the mage quest).
Fixed an issue where players were able to drink water from wells at a far distance.
(Skill Tree) Reduced ranged damage resistance from 60/45/30% → 15/10/5%.
(Skill Tree) Reduced fire damage resistance from 60/45/30% → 15/10/5%.
Since horses are a brand‑new feature, some unexpected issues may occur. If players encounter any bugs related to riding, movement, animations, or interactions, please let us know - every report helps us improve the system quickly.