
Season 5 has arrived! This update introduces new Artifacts, Runes, leaderboard improvements, balance changes, quality-of-life improvements, and a huge number of bug fixes.
All leaderboards have been reset.
New Challenge Leaderboard: Conquest V
Runner Beans (Cave, Battle 50+)
Marching Rations (Forge Crafting)
Trolltooth Necklace (Forest) (Raid Reward)
Trolltooth Necklace (Cave) (Raid Reward)
Trolltooth Necklace (Ruins) (Raid Reward)
Trolltooth Necklace (Glacier) (Raid Reward)
Damnation (Ultimate, Clear-Cut, T2-T3)
Inner Peace (Defensive, Unique, Profession, T3)
Warden (Defensive, Unique, Profession, T3)
Elemental Equilibrium (Defensive, Unique, Clear-Cut, T3)
Flow of Chi (Defensive, Unique, Clear-Cut, T3)
Wisdom over Power (Defensive, Unique, Clear-Cut, T3)
Experimental Growth (Support, Clear-Cut, All Tiers)
Experimental Traits (Support, Clear-Cut, All Tiers)
Experimental Rebirth (Support, Clear-Cut, All Tiers)
Conquest V (Support, Unique, Clear-Cut, T3)
Hovering leaderboard entries now shows Clan information.
Steam usernames can now be changed at any time.
Supporter Pack owners can now change their username color by selecting a Wyvern Hatchling color.
New audio option: Burp Sounds On/Off
Added a community wiki link to the title screen (thanks der_kney!)
Deserted Battles only increase when abandoning a battle with at least one fallen Dwarf.
Eternal:on growth after battle now requires progressing at least one wave.
Potion of Growth now drops from Spiders.
Potion of Rebirth now drops from Wyverns.
Slightly increased Potion shop appearance chance.
Kill bar replaced with debuff display.
Kill count remains available in tooltips.
Added Gold, Silver and Bronze MVP medals.
Mythic+ forging costs more Gold.
Mythic+ modifier rolls are now always maximum.
Victory count can no longer fall below 1.
Deserted Battles can no longer occur.
Now has an inherent 10% Block Chance.
Added Rimu Harvest, Retaliation and Epiphany as Off-Hand passives.
Off-Hand passives can now be reforged with matching Elements (or two Kakapo Staves).
Orcs now have access to Runner Beans.
Reduced Troll and Dragon Thunder Resistance.
Increased card reroll cost after battle 300.
Increased Rare Orc Stamina after battle 1000.
Veteran & Recruit helmet sprites updated.
All items now sell for a small amount of Gold.
Eternal:off late-game battles now drop Mythril instead of excessive Items.
Added Mythril Motherlode to the Arkenstone Shop.
Boldness Veteran stats now match Victory 50 Veterans.
Basic Defensive Runes now have Element-specific variants.
Fully collected Rune variants now glow brighter.
Updated numerous Rune descriptions.
Rune count displayed in Rune selection.
Rune variants now have unique borders.
Added Thunder, Fire and Ice variants.
Maximum proc chance increased from 20% → 24%.
Works for all basic attacks.
Thunder bounces reduced from 8 → 5.
Flurry of Fists now counts as basic attacks (cannot self-proc).
No effect while using a shield.
Minimum Flurry increased from 3 → 5.
Multishot now supports Archers, Warlocks and Cannoneers.
Parabellum reworked into Mana Cost Reduction + Ultimate Charge.
Conductor now has a chance to spawn Kugelblitz.
Frostfire now shatters Frozen enemies for AoE damage.
Martial Arts now doubles Helmet & Shoulder stats but damage bonus reduced 200% → 120%.
Increased thresholds for Fatality Runes.
All Artifacts now grant growth on level-up.
Tome of Insight
Amulet of Warding
Dragon Bacon
Poison Vial
Sanctified Amulet
Dice of Fate
Blueberries
Hot Coal
Tesla Coil
Frost Armor
Added STR, DEX, INT and WIS variants.
Reward preview shown on Boss Card.
Reward depends on current biome.
Increased defensive stat.
Added total main stat increase bonus.
Gauntlet of Swiftness jump-back scales with weight.
Heart of Iron damage reduction now applies before shield buff.
Reduced Ring of Thunder resistance.
Artifact unlock requirements adjusted.
Dark Crystal now uses the Dwarf's Element.
Updated Black Lotus Ring and Dragon Bacon descriptions.
Hits 5 times instead of 4.
First hit now happens instantly.
First arrow fires slightly ahead of the frontline.
Arrow count doubled 20 → 40.
Base damage doubled.
Skulls doubled 10 → 20.
Removed Fear and Doom secondary effects.
Fixed Spider damage issue.
Repeated hits deal only 25% damage.
Stops when no targets remain.
Reduced target scaling.
Chakram Throw now activates on melee hit, scales with DEX and has longer range.
Nightfall now scales with DEX.
Avatar of Fire damage reduced.
Command: Charge now removes movement debuffs every second.
Axe Throw now jumps backward before activation.
Spirited Veteran passive adjusted.
Reduced Paladin/Beastmaster charge impulse.
Increased Piercing Arrow range.
Improved Archer and Mage targeting.
Toxic Flask & Gas Grenade no longer bounce.
Dwarves now spawn with a slight delay.
Glacier Snowstorm now applies Chilled every 3 seconds (lasting 5 seconds).
Pausing battle only resets speed to 1x if battle speed was above 1x.
Battle tooltip now displays current Animal Companion count.
Champion Items cannot accidentally be sold or dismantled.
Correct % display for Crit Chance, Crit Damage and Ailment Chance.
Champion Items excluded from random reforges.
New "Text Only" combat text option.
Battlerune auto settings are now saved.
Artifacts can be dragged directly onto Dwarves.
Added green and white Supporter Pack boars.
Endless counter improved.
Updated Holy and Dark explosion effects.
Added Save Slot Banner sound.
Updated Off-Hand inventory icon.
Bosses now display "Enrage" text.
This update fixes 30+ bugs, including:
Execute damage now appears correctly.
Healing modifiers now affect Life Regeneration.
Forge Demon scaling fixed.
Champion Item duplication fixed.
Black Hole acceleration fixed.
Veteran pity fixes.
Gold bounty display fixed.
Black Lotus leaderboard issue fixed.
Quick Learner Veteran exploit fixed.
Artifact selection fixes.
Elementalist Rune now works correctly.
Mend now uses healing multipliers.
Formation loading fixed.
Beastmaster boar scaling fixed.
Damage report fixes.
Hotkey fixes.
Avalanche Ultimate placement fixed.
Artifact unlock timing fixed.
Beastmaster Off-Hand Element reforging fixed.
Boss enrage scaling fixed.
Healing Rain audio fixes.
Background audio fixes.
Unarmed Rune shield interaction fixed.
…and many additional stability and gameplay improvements.