In-game event

Layouts and Tags Update!

Party Bots · published

New Features


    - Added lobby queue information
    - Added tags to platforms and players
    - Added Ids to platforms
    - Trigger targets can use id/tags to filter recipients
    - Added new trigger conditions:

      - Player With Tag
      - Player Without Tag
      - On Platform With Id
      - On Platform With Tag
      - No Player With Tag
      - No Platform With Id
      - No Platform With Tag


    - Added new/changed events


      - Added "Tag Event" for players
      - Added "Win Event" for players
      - Added "Eliminate Event" for players
      - Added "Tag Event" for platforms
      - Added pivot to rotation and spin event


    - Added advanced inspector option to show Tags and IDs
    - Platforms can be spawned from triggers without using events
    - New layout menu can be used to spawn platforms before the game starts
    - Added info box at the start of games. Allows a more detailed description/tutorial for how the game works.
    - Added save indicator to more places in the game mode UI and in main menu
    - Game modes can be saved with Ctrl+S
    - Player transparency can be enabled in the lobby


Bugfixes


    Players can no longer get stuck under rotating lobby platform
    Time bomb timer no longer displays milliseconds
    Tournament no longer causes players to disconnect if they join after the tournament starts
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