Hello Fellow Architects!
I'm here today to share some information about what's coming next!
We've been working a little harder behind the scenes to better define our next updates, and I can finally give you some insights into what we're cooking.
We decided to move toward themed updates. Let me explain!
We've collected a lot of feedback and wishes from all of you, and we've organized many of those features and content requests into themed updates:
Let's get into the details!
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Smooth Swing Update — Already shipped with 1.1.12

The Optimization Update is technically already out, but the work will continue through the next updates. We've identified a few more bottlenecks that should help the game run much smoother, especially on lower-end PCs, Steam Deck, and consoles.
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Panorama Update

This is the next one in line!
Here we're going to address your requests for more decorations, waterfalls, signature trees, animals, and new playable terrain.
This update continues the work we started with flowerbeds, giving you more options to enrich, decorate, and give personality to your golf club.
ETA: Next Friday
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Signature Update
With this update, we're going above and beyond with the customization options for your course and golfers.
I don't want to spoil too much just yet, but we're pretty sure you're going to LOVE this one!
ETA: October
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Glory Update
It's tournament time!
Local, regional, and global tournament options are coming. The bigger the event, the tighter the rules... and the greater the glory!
ETA: November/December?
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Crowd Update
This one will bring more gameplay and depth to the golfer NPCs and how they interact with your golf club.
I can't say much more for now, as we still need to finish prototyping before I can share better details.
Sorry! But I'm personally SUPER excited about this one. 😄
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That's what we're cooking at the moment... plus some secret stuff I'm not allowed to talk about in public.
(dnes pleh)
Last but not least, we launched a new poll on Discord:
Would you be interested in having access to newer, but potentially unstable, versions of the game on Steam?
We're thinking about creating a Beta Branch where you could test new features and content at least a week before their official release.
YES / NO
Let us know in the comments if you'd be interested in joining the Beta Branch and helping us test upcoming updates!
See you soon on the green,
Yves
