
Guys, we have some great news — Webcam: Behind The Screen has sold over 10,000 copies! 🎉
For our small team of two, this is a really important milestone. A huge thank you to everyone who bought the game, played it, left a review, reported problems, or shared your ideas with us.
During the first week after release, we mostly focused on monitoring the state of the game, fixing the most important issues, and getting a little rest after the long development period.
Starting tomorrow, we’ll begin planning the future development of the game.
We already have our own list of ideas and plans, and during the first week we received a huge number of suggestions from players. Now our task is to collect everything, compare your requests with our own plans, estimate the amount of work involved, and decide what exactly will be included in future updates.
For now, we don’t want to promise specific features or dates until we’re sure we can actually deliver them. But development of free content updates for the full version of the game will continue.
We also want to say a few words about the demo version.
Recently, we’ve received several reports about bugs, instability, and launch issues in the demo. Most of these problems have already been fixed in the full version of the game, while the demo is still based on an older build.
Unfortunately, we simply don’t have the resources to maintain and fix two separate versions of the game at the same time. So, to avoid giving new players a bad first impression with an unstable demo, we’ve decided to disable the demo version and focus all our time and effort on developing and improving the full game.
Thank you to everyone who tried the demo, helped us before release, and added the game to your wishlist. You helped us reach this point. ❤️
10,000 copies is only the beginning. Thank you for being with us!
CreamCorp Team