Keep an eye out for the Month Ahead for September, dropping in the middle of this week!
Mod Fable gives another update and some insights into the upcoming API project and some of the Plugins our community developers are working away on! Update: This is happening the week of the 7th.
Working on your Dragon trophy? Well, Mod Yuey is being joined by Maikeru (@maikeru) and RSWillmissit (@rswillmissit) as they share some of the secrets to completing tasks so join in and maybe learn where to grab some quick points!
Watch it live on our official RuneScape Twitch at 15:00 Game Time on September 3rd.
VFX updated on the teak and marble POH portals when attuned to Kharyrll.
The PoH Miscellania table recipe has been added as a reward for completing the quest Royal Trouble.
The PoH Ports table recipe has been added to the Ports Reward Shop.
Fixed the glossiness of the various attuned portals in the POH.
Fixed a minor bug with the various attuned portals' animations in the POH.
Updated the shade of the mahogany floor in rooms with stairs in the POH, so that they match rooms without stairs.
Re-enforced a 300 furniture limit in a player-owned house, and added a warning on entry to any players above this. An expanded furniture limit is coming soon.
Prayer and Summoning skill doors are now capped at level 99.
The Follow the Leader puzzle in Daemonheim can now be completed if a member of the party has left the dungeon.
Increased the brightness of ferrets in Dungeoneering.
Fixed an issue with overlapping text for ruinous weapons in the Daemonheim Rewards shop.
Graphically updated giant rats in Daemonheim and Sinkholes.
Removed Adventurer's log entries for a small handful of Dungeoneering rewards.
Fixed an issue where bound blastboxes and surgeboxes would be lost upon completing a floor.
Fixed an issue where you could re-trigger an animation on skill doors.
Ensouled marmaros bars and above, and ensouled blightleaf cloth and above are now members only items.
Updated examines for all Daemonheim items, to remove outdated references to tiers:
Equipment has had the references removed, as the tiers can be seen on the tooltip.
The majority of base skilling items now say the skill they're used in, with the level band.
Updated the skeletal warrior in the skeletal trio to look more skeletal.
The rare drop boost in Leagues worlds now applies to Godsword shards in the God Wars Dungeon.
The 'Clue Connoisseur' relic now gives 3 charges per outfit piece.
The Council Workman that awards the Fremennik easy diary has been made accessible by moving them onto the bridge by the southern border in the Fremennik Province.
Anachronia's base camp tutorial is now auto-completed when unlocking the region.
The 'Unwelcome Guests' quest is now automatically completed.
The 'Gnome Roaming' task is now automatically completed if the Tirannwn region is unlocked.
Creating divine boons now costs half as much energy when the "Divine Druid" relic has been chosen.
A typo with the task 'Complete 75 master clue scrolls' has been fixed.
The 'Do No Evil' quest is now automatically completed if the desert region is unlocked.
The 'Fleeing the scene' task is now automatically completed if the Kandarin region is unlocked.
All of Black Knights' Fortress is now considered to be part of Asgarnia.
Gwir can now be spoken to in Tirannwn.
The 'Oxymoron Incarnate' and 'Assaulted Goodies' tasks are now automatically completed when the Fremennik region is unlocked.
The 'Stick a Bork In Him' Misthalin task is now automatically completed.
The 'Dishonour Among Thieves' quest is now automatically completed if the Fremennik region is unlocked.
The 'Throne of Miscellenia' quest is now automatically completed for players who have unlocked the Fremmenik region in Leagues.
Players are now able to progress impling-related tasks in Leagues while in Puro-Puro.
The 'Arandar-Bout Way' Tirannwn area task is now automatically completed if the Tirannwn region is unlocked.
Fixed an issue in Leagues that was allowing Black Dragons to be assigned as a slayer task without the means to get to them.
The 'Tale of Muspah' is now auto-completed when unlocking the Desert, and as such Ali the Wise will now appear in Nardah.
The adrenaline bar should no longer display outside of combat while affected by passive adrenaline regeneration effects.
Tweaked the way that poison damage is assigned in Leagues so that enemies killed only with poison award both XP and drops.
Updated the description of the Survivalist relic and Survivalist's bag to list the correct quantity of resources that the bag can store.
Woodcutting messaging should no longer be spammy when cutting Elder trees.
The Dominion Tower can now be accessed without fulfilling the quest requirements in leagues.
The Wiki list button now links to the Equilibrium wiki page.
Missing auto-completed quests have been added to the relevant region unlock UIs.
The Leagues task to fletch an eternal magic wood box has been moved to Global to allow it to be completed without the Kandarin region.
Fixed an issue with the Devout relic in Leagues: Equilibrium that unintentionally allowed you to bank Gate of Elidinis shards.
Fixed aggression bar issues during multi-encounters in Big Game Hunter.
Fixed an issue that was causing the soul altar to require players to have at least one pure essence in their inventory to make soul runes.
Ben's spare hat now has bonus lifepoints, damage reduction and can be keepsaked.
Items sold to Tom's Trove general store can now be bought back.
Corrected the lighting on Anya's chat head.
Corrected skill guide information for Yew, Magic and Elder bows as well as their sighted counterparts.
Resolved a graphical issue with the carpet present in the Death's Office.
Zamorakian crafters are once again able to reach the Ourania's Runecrafting Altar.
Resolved an issue that caused the ground decor to be missing from some tiles in the Bork's Lair.
Added chicks to farms in Lumbridge, Falador, Taverley, and Rellekka.
Adjusted the interface size to ensure tutorial text is displayed correctly in the Last Orders minigame.
Increased the visibility of the river in the Kharazi Caves.
The 'Static lamp (Combat skills)' from the World Wakes quest now correctly greys out non-combat skills in the skill selection interface.
Windmill's and Waterwheels are now facing the right way.
Fixed audio issues with the burst pipes in Artisans' Workshop.
The Group Ironman achievement plaque has been updated.
Fixed capitalization issues of some NPC's names in the Agility skill guide.
Holiday event noticeboards will no longer spawn.