Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Planet Crafter›Events›Development Branch update - v2.101
Game update

Development Branch update - v2.101

The Planet Crafter · published 49 days ago

All eventsPlayers around this dateRead on Steam

Hello Terraformers!

We've just updated a new version (v2.101) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version improves Skeo.

Let us know what you think about it, and if you find bugs or performances changes.

We do not have a release date yet, this update should be fully available around September.

If you are a content creator with a large audience, we recommend testing this update only once it has been fully rolled out.

As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.

Temporary Changelog :

  • Rendering backend updated to Direct X 12

  • Added a new animal for Skeo. (find bones in somes places in the world and put them into the genetic extractor to create it)

  • Added a new spacesuit (find it in the world of Skeo)

  • Added osmium, bacteria & cocoa to harvestable veins on Skeo (check the map)

  • Fixed rocket oxygen T2 producing pressure instead of oxygen

  • Magnetar quartz recipe changed, removed genetic trait

  • T2 animals rocket now require 2 amber and 4 genetic traits

  • Reworked values of insect / fish / amphibians farms :

  • Changed generation values & inventory size of Amphibians farm, aquariums & fish farms, butterfly farms & dome, animal shelter, tree spreader.

    • We decided to increase the generation values of butterfly/fishes/amphibians farms because most of the time, it was easier/quicker to just build tree spreader, and there was not enough incentives to create living beings (except for mammals).

    • This will speed up a little bit the end game. But coupled with the fact that the pace of the game was slowing down too much by the end of a planet, and that there's now 3 moons to explore, make sense to us in term of pacing.

    • Let us know what you think about it.

    • Add "Slots Number" infos in the details popup, so it will be easier to know how many input you can put on generating machines (like animals farms). Activate it for machines generating animals, and containers.

    • Changed the inventory size of farms and aquariums to better correlate the level of the machine and the number of slots they have

    • Completely removed phytoplankton B & C from the game, replace with A (recipes & logistics)

  • Quasar quartz recipe changed, only require one algae now (3 previously)

  • Animal Food T2 recipe changed, requires bee larvae instead of rare larvae

  • Blazar quartz unlocks sooner

  • Megadome unlocks later

  • Drone T3 & Rocket Insects T2 unlocks sooner

  • Increased chance of variant genetic traits to be looted

  • Autocrafter not displaying Toxicity objects anymore in creative if Toxicity is not unlocked, and not displaying quartz craft station before unlocking the station

  • Genetic extractor & synthetizer unlocks a bit later.

  • New butterfly can be crafted in incubator

  • Magnetar can now be crafted in quartz crafting station

  • Skeo planet viewer fixed with the correct planet

  • Fixed environment flickers when moving between pods

  • Fixed delivery depot UI cropping new objects

  • Can't deconstruct underground pod anymore if linked to other base modules

  • Living compartment with dome can now be built underground. Improved underground building.

  • Environment fixes and other minor improvements

Consoles

We uploaded a small patch on consoles to show the invert X / Y axis on gamepads.

Stay in the loop


As always, don't miss any informations about Planet Crafter and Miju Games :

  • Follow us on Steam

  • Subscribe to our newsletter

  • follow us on youtube and on twitter

  • Join the official reddit

  • Listen to Planet Crafter soundtrack


See you soon, and good terraforming! Brice for Miju Games

More from The Planet Crafter

Other announcements

All events
Community1 Sep 2026The new Free Moon "Skeo" is now LIVE!Hello Terraformers ! The new free moon "Skeo" is available This new free update contains a whole new moon to terraform , with its own new lore, machines, resources and species to discover. How to try this moon ? To experience this moon, you need to fully terraform a starting planet (Prime, Toxicity, Humble or Selenea) and then build the Extraction Platform and the Interplanetary Travel Rocket.…The Planet CrafterGame update28 Jul 2026Development Branch update - v2.102Hello Terraformers! We've just updated a new version (v2.102) on the development branch . To try it, see the "How to switch branches?" question in the FAQ . This version brings the last touch to moon Skeo. This should be the last update before we start porting it on consoles, then take a bit of time off and then release it in September. Let us know what you think about it, and if you find bugs…The Planet CrafterGame update15 Jul 2026Development Branch update - v2.100Hello Terraformers! We've just updated a new version (v2.100) on the development branch . To try it, see the "How to switch branches?" question in the FAQ . This version adds a preview version of the new Skeo moon, and changes a few things. Let us know what you think about it, and if you find bugs or performances changes. We do not have a release date yet, this update should be fully available…