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Miscea: Sanguin's Laments PlaytestEventsHotfix 0.5.4.2
Game update

Hotfix 0.5.4.2

Miscea: Sanguin's Laments Playtest · published 19 Jul 2026, 02:39 UTC

All eventsPlayers around this dateRead on Steam

Bug fixes:

  • Fixed some explanation text highlighting.
  • Fixed sprite trimming errors when a worm-mole does its dig animation.

Critical fixes:

  • Fixed several crashes related to missing lore explanations.
  • Fixed lots of crashes and softlocks in a myriad of cutscenes.

Internal:

  • Added a new tab to the debug menu to automatically run most cutscenes in the game either at normal speed or 50x speed. More cutscenes and battles will be added later.
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Miscea: Sanguin's LameGame update17 Aug 2026Build 0.5.6.0This will be the last build before I start school this week. I've restored a lot of lost functionality from implementing the mouse cursor so at least there is no regression anymore. I'm hoping to be focusing on the story of act 2 in the future while I am studying and less on bug fixes and QoL as I deem it is clear and practical enough. Visuals: · Added new leaf robe and staff sprites made by Ab…Miscea: Sanguin's LameGame update27 Jul 2026Build 0.5.5.0Lots of crashes are fixed in this one that should have been a hotfix but I was too deep in the tooltips. This build mainly adds the tooltips all over the game and more will be added later. Enhancements: · Added tooltips in many places to show which links are clickable and to provide more information. Bug fixes: · Fixed duplicate window_manager object instance was causing some weird bugs with th…Miscea: Sanguin's LameGame update15 Jul 2026Hotfix 0.5.4.1Enhancements: NPC can now see if their action will land a crit or a block and will evaluate actions differently based on the perceived hit level. Visual: Remade the Overlooking Elder Tree cutscene map. Smoothed out the fading-in from black animation. Internal: Upgraded to Input 10.4.1 by Offalynne. Upgraded Scribble Deluxe to 9.7.3 by Juju Adams. Upgraded GM-FMOD integration to 1.2.1. Bug fixes…