Game update

Rapid Patch #5

KIBORG: Descent · published

  • In Volkov's room, breakable objects now shatter from the main hero as well.
  • All augmentations that required 4 implants from a set now require 3.
  • Randomizer now has more useful rewards than harmful ones.
  • Tuned Ronin staggers.
  • Miner now has a warning sound and lantern flicker (the sound is a bit annoying, but it really helps you stay alert).
  • Significantly reduced Miner's hit collision (previously he hit from too far away).
  • Longer dashes on the Chainsaw.
  • Lowered block chance for hosts.
  • Removed the Intervention event from the first five arenas in the Ruins.
  • Fixed Novak's and Demon's wave attacks so one attack cannot damage the player more than once (previously this could feel like an instakill).
  • Fixed doors to the previous location not closing when a fight started (could create a hole/exploit).
  • Fixed a bug where the Gauss Revolver (Gunslinger's right hand) stopped dealing damage if the game was turned off and restarted.
  • Closed the possibility of skipping a fight in the final location.
  • Fixed several collision issues (getting stuck).
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