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Playtest update 1.2 · Scream Operator: Haunted House Manager Playtest · SteamPeaks
Scream Operator: Haunted House Manager Playtest
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Playtest update 1.2
Game update
Playtest update 1.2
Scream Operator: Haunted House Manager Playtest
· published
31 days ago
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Read on Steam
Bugfixes:
Fixed cart stacking bug in unload area.
Fixed ''10 guests/guest not unloading'' bug in tutorial. Set to 12 guests again. No need for extra 2 guests as buffer 🙂
Fixed ''to-load'' audio stack.
Fixed muted ride-room items.
Fixed (some) timers not stopping when in pause-menu.
Fixed lack of tutorial segment in shift 3 (opera).
Fixed lack of dialogue Arthur after Halloween shift.
Lever not highlighted when not ready to use (will make clearer in future updates).
Fixed black pixel and black square in main menu background.
Updated disclaimer text.
More from Scream Operator: Haunted House Manager Playtest
Other announcements
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Scream Operator: Haunt
Game update
26 Aug 2026
Playtest update 1.4
Playtest V1.4 New Features Introduction to automation: Automatically unload the cart and send it to the load station. Is unlocked in shift 2 in tutorial, or instantly when skipping tutorial. Power Blackout Event: Occurs in tutorial Shift 2. Teaches players about the capacity of electricity, the use of fuses, the consequences of blackout and the restart button. Added blackout tutorial section. D…
Scream Operator: Haunt
Game update
17 Aug 2026
Playtest update 1.3
Playtest V1.3 Lever: · When unavailable, lever is now held down, instead of up. Available lever will move upwards. This enhances clarification of lever status. · Lever can now be pulled down to activate, instead of clicked, · Added and updated Lever SFX Unload: · Unloading guest now 3x times faster · Added and updated station SFX (a lot of hydraulics) · Exited guests now spawn right in front of…
Scream Operator: Haunt
Game update
7 Aug 2026
Playtest update 1.1
- Made menu sliders unclickable when hidden.