
Hello merchants,
In this update, we focused on three major systems that make the core loop more goal-driven, interactive, and long-term: Contracts, Prestige, and Manual Production. Contracts
Cities now offer contracts based on their own needs. These can ask you to deliver specific goods, complete routes, prove your convoy capacity, or meet security requirements.
Contracts are no longer just personal achievements. They are tied to city needs and economy. When you accept a contract, you are helping that city solve a specific problem, and in return you earn money and experience.
You can track active contracts, complete finished ones, or leave contracts you no longer want to pursue.
Prestige (Not include demo version)
The Prestige system has been redesigned around a longer run structure. The first prestige is now balanced around roughly a 2-hour gameplay loop.
To prestige, you need to:
Reach 12 wagons
Complete 6 travels
Reach the required money value
When you prestige, your money, inventory, modules, and module levels reset. Cities stay unlocked, and the tutorial remains completed.
Each prestige permanently increases your maximum wagon count by +3. Prestige also gives global bonuses to both manual and automatic production, making each new run feel stronger and more flexible.
Manual Production
Travel is no longer purely passive. You can still leave the game idle, but if you want to interact more, manual production lets you actively control parts of the production flow during travel.
Our goal is to make 10-12 minute travels feel more meaningful. You can build your module network, improve production through upgrades, prepare for contract goals, and choose how actively you want to play.
Idle play is still supported, but players who want more control now have more to do during travel.
Our Goal
This update is about making the run structure clearer:
Accept contracts from cities, build your production network, produce resources during travel, complete objectives, then prestige into a stronger new run.
We will keep balancing contract rewards, prestige timing, and manual production feel based on your feedback.
See you on the rails, merchants.