Added a button that activates object rotation mode, making building and object placement much easier.
Improved the functionality of the ESC key – menus and action canceling now work more intuitively.
The poison effect now displays the remaining duration of the effect.
Improved the user interface (UI) – better readability, larger text, and clearer object descriptions.
Added wild hops that can be found in the game world.
Added a new crop – hops farming.
Added a new crafting station – the brewery.
Added new items: beer.
Updated item prices for better economy balance.
Updated item weights.
Fixed the game summary screen.
Added the ability to select the character you want to attack.
Added footprints left behind by the player character, which disappear over time.
Performed code optimization to improve game performance.
Improved the multi-character selection system.
Rebalanced difficulty levels for a smoother gameplay experience.
Enemy units no longer attack from unrealistic long distances – further AI improvements are still in progress.
The “Południca” campaign has been postponed to the beginning of June and is planned to become available next week.