1. Modified the random firing value of the bow and arrow, making it easier to hit enemies now
2. Modified the icon display after activating the stop function
3. Modified the drop height check, now using the hook lock ability is less likely to cause bleeding
4. The NPC decision-making system has been modified, and currently corresponding animations will be played in the corresponding locations, such as "playing work animations at work locations". (Currently not natural)
5. Currently, it is possible to attack NPCs, which will take corresponding actions and report them to the guards.
6. Currently, after hitting an enemy, the enemy will pause for about 0.25 seconds to enhance the sense of impact, and the impact sound effect has also been modified.