Two things: achievements were not working at all in 1.0.1, and characters now pick up the light of whatever place they are standing in.
Fixed
- Steam achievements now unlock. The 1.0.1 installer was missing a component the game needs to talk to Steam, so nothing you earned was ever reported. It is now included, and our build process refuses to produce an installer without it rather than let this happen again.
- Nothing you earned was lost. Achievements have always been recorded in your local save first, so everything you unlocked while 1.0.1 was installed is sent to Steam the first time you launch this version.
Presentation
- Characters are now lit by the scene they are fighting in. Every portrait was painted under the same even light and then placed on whichever background the encounter picked, so a figure carried the same flat lighting into a snowfield, a burning ruin and a lava bridge alike. Each arena's own key light, shadow colour and brightness now reach the characters standing in it: a dark cloak stops sinking into dark stone, a pale beast stops glowing against a bright sky, and both take highlights from the side the light actually comes from. The work is done while you are still on the route map, so it costs nothing once a fight begins.
Apologies for the achievement trip. If one you expect still does not appear after launching once with Steam online, please tell us.