The most requested mode in MARVEL SNAP history has arrived. Draft drops you into a brand-new way to build: no collection, no pre-made decks, just you, a fresh set of cards, and the Augments to turn them into something wild. Here is everything you need to know before your first run.
It's MARVEL SNAP meets draft style deck building, meets roguelike style upgrades! MARVEL SNAP Draft does not depend on your collection - you can draft from any available cards in the mode. Then, you get to flex your skills and adjust on the fly with Augments that add cool abilities, or leverage Stat Boosts that help you fight for priority.
Big Potential: Decks in Draft have more potential than ever, melding the excitement of a limited environment with the high-power potential of a roguelike. Always Fresh: Augments allow you to add abilities to cards to create unique abilities you've never seen in a normal SNAP game! Level Playing Field: Everyone can enjoy Draft whether you've been playing for years or just started yesterday, no collection required.
Build your deck, take it to battle, secure two out of three Locations after turn 6, and DOMINATE the Draft on your way to 5 wins. It starts with your choice of 3 core stacks of cards. Pick between them to set the foundation of your deck. Add on to your core by drafting one of three cards until you fill out your initial 10 card deck. After each game, you'll get a chance to add to your deck or buff your cards with Augments. You can have a Black Panther with an additional doubling of Power, or a Wolverine that also destroys another card to get stronger! Sounds wild, right? Each win will be rewarded, but getting to 5 wins will grant you an additional entry ticket, a once per day bonus of a PMV, and other awesome rewards. Watch out though, 2 losses and it's back to the drafting board.