Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Questris PlaytestEventsPlaytest Patch v0.1.3
Game update

Playtest Patch v0.1.3

Questris Playtest · published 8 Sep 2026, 18:39 UTC

All eventsPlayers around this dateRead on Steam

New Content

  • Added the Bone Rune. Placing it summons friendly Skeletons into nearby orthogonal cells based on piece size.
  • Skeletons move after your turn and add 1 Attack when cleared. Arcane Echo can echo Bone Rune summons.
  • Added the Common Venomous Fang relic. Player CLEARs apply 2 Poison, and Poison deals +1 damage.

Gameplay & Balance

  • Fighter Momentum increased from +2 to +3 per CLEAR.
  • Charged enchantments now deal +3 Magic Damage on winning CLEARs instead of +5 Bonus Damage.
  • Rebalanced battle rewards: Base Clear Gold 7, Perfect Gold 2, Quick Kill Gold capped at 3.
  • Expanded Leyline Locket support for Rune effects.
  • Improved allied minion timing and battle-end handling.

Tutorial & Help

  • Reworked early guidance for placing, cycling, rotating, and winning CLEARs.
  • Clarified Wrath, Valor Rune, damage ownership, Rot, relics, dungeon effects, and CLEAR terminology.
  • Tutorial focus now highlights relevant areas while dimming the rest.
  • Tutorial messages no longer conflict with Settings, Help, Pause, Feedback, or display dialogs.

UI & Presentation

  • Added richer Rune and board tooltips with glossary panels for key combat terms.
  • Improved relic tooltips and added primed relic indicators.
  • Fixed duplicate relic popups and replaying popup animations.
  • Added icon- and color-coded relic trigger feedback.
  • Added Skeleton summon/movement effects and audio.
  • Fixed the Steam Deck battle hand overlapping the board.

Controller & Feedback

  • Expanded controller support across Kingdom/Legacy, Settings, Feedback, dialogs, confirmations, and results.
  • Fixed Victory and Defeat controller navigation.
  • Added a playtest-only Report Bug action to Settings.
  • Added a mechanics-clarity question to post-run feedback.
  • Improved display-setting errors and high-DPI fullscreen handling.
More from Questris Playtest

Other announcements

All events
Questris PlaytestGame update7 Sep 2026Playtest Patch v0.1.2New Content · Added 24 new relics to discover across the run. Gameplay · Increased starting health from 30 to 40. · Added a new dungeon map that tracks explored routes, branches, destinations, special encounters, and boss rooms. · Added floor progress information to the Shop and Apothecary. · Improved the opening battle tutorial with clearer guidance for placing, rotating, cycling, and clearing…Questris PlaytestGame update4 Sep 2026Playtest Patch v0.1.1Gameplay & Battle · Completing the final dungeon now unlocks the Ranger, Wizard, Knight, and Peasant classes. · Dungeon Modifiers are now shown in the upper-right battle HUD above enemy Intent. · Enemy mechanic indicators now appear only while their associated threat is active. · Fixed incompatible Dungeon Modifiers appearing during certain boss encounters, including the Hollow Seer. · Fixed Bu…