Cultivation: Alchemy Simulator Demo · published
Hello, fellow cultivators!
I’m Jing, the solo developer behind Cultivation: Alchemy Simulator. I’m working hard to release the demo before the end of this month!
The game’s core loop—farming, alchemy, cultivation, trading, and meeting fellow cultivators—is now taking shape. Here is an overview of the main features currently available to players.
Grow 10 Types of Spirit Plants: Plant seeds and wait as they absorb spiritual energy and gradually mature.
Spirit Vessel Cultivation: Use Spirit Vessels to infuse plants with spiritual energy and accelerate their growth.
Harvest Immortal Herbs: Mature plants produce herbs that can be used for alchemy or sold at the market.
Automated Management: Automatic planting, irrigation, and harvesting are already supported.
Unique Farming Bonuses: Unlock special upgrades such as Matrix Planting and Millennium Spirit Plants.
Over 40 Pill Recipes: Select herbs with the required medicinal power and Five-Element attributes.
Pill Furnace Refining: Control the furnace heat and refinement process to complete each batch.
Pill Quality Results: The ingredients and refinement process determine whether you produce Immortal Pills or Failed Pills.
Refinement Records: Review the ingredients used, recipe requirements, and final products from every batch.
Recipe Discovery: Explore and gradually unlock new pill recipes as your alchemy skills improve.
Transform Pills into Qi: Place pills on the cultivation tray. Their cultivation energy will gradually be consumed to generate Spiritual Qi Cards.
Five-Element Qi Cards: Cards are divided into five attributes—Metal, Wood, Water, Fire, and Earth.
Number Values: Each Qi Card has a value from 1 to 9 and can be combined into different spiritual formations.
Formation Scoring: Create combinations such as sequences, triplets, pairs, and single-element hands to earn base points and multipliers.
Cultivation Technique Builds: Techniques can provide flat point bonuses, additional multipliers, multiplicative bonuses, and unique effects.
Resident Shopkeeper: Qianli serves as the marketplace shopkeeper and manages visiting characters and trading opportunities.
Visiting Traders: Characters with different identities, elemental affinities, and purchasing needs will appear randomly.
Independent NPC System: The marketplace currently features more than 10 NPCs.
Different Roles and Races: Meet herb merchants, treasure merchants, wandering cultivators, sect stewards, and demon clan representatives.
Randomized Inventories: Purchase seeds, herbs, pills, cultivation techniques, and special upgrades.
Sell Your Resources: Sell items according to each NPC’s requested item type and elemental requirements.
Marketplace Progression: Trading increases marketplace progress, attracting more NPCs and improving your selling profits.
Meet Fellow Cultivators: The game currently features six recruitable cultivators, each with a unique identity and set of skills.
Choose One of Three: Both the Spirit Farm and Alchemy Chamber have three corresponding cultivators to choose from.
Automated Management: Fellow cultivators can help manage your farm or alchemy chamber and unlock automation features.
Unique Progression: Their abilities gradually unlock as their cultivation level increases, supporting different management strategies.
Thank you for following the development of Cultivation: Alchemy Simulator!
If the game sounds interesting to you, please consider adding it to your Steam Wishlist. Your support means a great deal to a solo developer!