Game update

Path 1.0.1 Balance/Hot Fix

Ribbit Rogue · published

Welcome to the first ever Ribbit Rogue patch, how exciting!

Feature

  • Added in text in battle to display how many dice you need to roll that turn

Relic Nerfs

  • Storage Dice -> Gain 1 reroll per turn, if you had (3 -> 4) or more rerolls left at the end of your turn, roll 1 extra dice next turn
  • Combo Dice -> Gain 1 reroll per turn, retain (35% -> 25%) of your combo points each turn
  • Calendar -> Gain 2 might at the start of turn (4 -> 5)
  • Mystic Harp -> Revive once with (50% -> 40%) HP upon death
  • Domino -> Gain (3 -> 2) shield when you roll a blank face
  • Bone -> Deal (4 -> 3) damage to a random enemy when a Frail action is used
  • Shopping Cart -> Restore (15% -> 10%) HP when entering a shop
  • Skull -> +2 to non-status values when HP under (30 -> 25)

Relic Buffs

  • D4 -> Gain (2 -> 3) extra rerolls per turn
  • Security Camera -> Upgrade (4 -> 5) random faces for the battle at the end of your turn if you have 0 shield
  • Anvil -> When you get a new die, upgrade (2 -> 3) random faces
  • Wisdom Scroll -> Defeating all enemies in same turn gives (1.25x -> 1.35x) more xp
  • Scales -> If you used 2 attack and 2 shield actions last turn, gain (4 -> 5) Impact
  • Whistle -> At the end of your turn if you didn't attack deal (7 -> 8) damage to all enemies
  • Anchor -> Restore (25% -> 30%) HP when fishing
  • Axe -> Cleave does {0}x extra damage to other enemies
  • Bell -> Gain (9 -> 10) Impact at the start of battle
  • Arrow -> Every 10 dice rolled, deal (5 -> 6) damage to a random enemy
  • Amulet -> Gain (4 -> 5) extra rerolls on first turn, but 1 less on all others
  • Rune -> Restore (4 -> 5) HP at the end of your turn if you have 0 shield

Misc Changes

  • Slam -> Deals damage based on shield amount, lose (25% -> 30%) shield
  • Made these enemies much more powerful - Dark Mage
  • Made these enemies slightly more powerful - Ursa Twins, Mushroom, Voidcaller, Demon
  • Made these enemies slightly less powerful - Slime King, King Krab

Bug Fixes

  • Fixed an English typo in the fishing tutorial
  • Fixed battle info being cut off on squarest acceptable aspect ratio
  • Fixed a bug where navigation dice from right to left on controller, in the pool, shop, or chest would hide the tooltips
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