Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Card&Dungeon Playtest›Events›CardAndDungeon v0.1.0-alpha.13 Update
Game update

CardAndDungeon v0.1.0-alpha.13 Update

Card&Dungeon Playtest · published 27 days ago

All eventsPlayers around this dateRead on Steam

CardAndDungeon v0.1.0-alpha.13 Update

This update adds a complete expedition structure centered on the ten-floor milestone and the Soulwell. Exploration controls, reward selection, shops, and battle presentation have also received broad usability and stability improvements.

v0.1.0-alpha.13

  • Added the ten-floor expedition milestone and Soulwell, where you can secure the expedition or choose to enter the Depth.
  • Added a new expedition results screen showing the final party, deck, Relics, battle statistics, and floor-by-floor events, accompanied by new backgrounds and music.
  • Added mouse exploration controls, a movement pad, directional icons, and clearer input feedback while removing unnecessary side-step buttons.
  • Improved card and reward selection screens with clearer costs, status information, confirmation actions, and grid presentation for large selections.
  • When the Relic capacity is full, you can now replace an existing Relic or discard the incoming Relic.
  • Fixed progression issues involving mystery lots, cursed gambling rewards, Relic shop purchases, and skipping rewards after battle.
  • Expanded Blessing reward choices and clarified why unavailable cards cannot be used.
  • Improved the alignment and readability of trigger-chain presentation.

Please use the Discord feedback button to share your thoughts and report any issues!

More from Card&Dungeon Playtest

Other announcements

All events
Card&Dungeon PlaytestGame update6 Sep 2026ardAndDungeon v0.1.0-alpha.18 UpdateCardAndDungeon v0.1.0-alpha.18 Update This update overhauls character combat identities and progression while introducing new reactive effects and clearer targeting information. Card, Relic, dungeon reward balance, and combat stability have also been improved. v0.1.0-alpha.18 · Added new reactive combat effects, including Immunity, Life's Grace, Thorns, and Vampiric Curse, with dedicated visual…Card&Dungeon PlaytestGame update20 Aug 2026CardAndDungeon v0.1.0-alpha.16 UpdateCardAndDungeon v0.1.0-alpha.16 Update This update expands combat choices and monster behavior while refining card engines, shops, encounter balance, tutorials, and gamepad usability. v0.1.0-alpha.16 · Monsters now use rank-specific upgraded cards and more varied actions, with more consistent scaling on later floors. · Monsters can now use Poison and Wound effects, and their effect tags are disp…Card&Dungeon PlaytestGame update16 Aug 2026CardAndDungeon v0.1.0-alpha.15 UpdateCardAndDungeon v0.1.0-alpha.15 Update This update improves multilingual UI text and standardizes the End Turn button label. · Improved the font setup for more consistent English, Korean, and Japanese text across the UI. · The End Turn button now always displays END TURN regardless of the selected language. Please use the Discord feedback button to share your thoughts and report any issues!