A new update is now available for Storm Grill Demo Playtest!
This update introduces quests, levels, experience, performance improvements, and more as the demo gets closer to its release on Steam.
The demo is scheduled to launch on 14th July, next week. This will likely be the final playtest update before the playtest is disabled upon the demo's release.
A new Quests tab is now available in the upgrade scene, unlocked via a skill on the tree.
Quests are various tasks such as reaching a certain level, unlocking a certain number of skills, using fridge items, and more. When you complete a quest objective, you can claim it to choose a reward.
Quest Tokens are a new resource type earned through quest rewards. When purchasing skills on the skill tree, Quest Tokens are spent before Joules, making those purchases "free".
A new Forge tab is now available in the upgrade scene, unlocked via a skill on the tree.
The Forge contains permanent passive stat upgrades that are purchased with Level Tokens. They can be upgraded indefinitely and you can refund levels to re-spec freely.
You now earn experience from evaporating droplets. The EXP bar on the in-game HUD shows your current level and progress toward the next level. Each level-up grants a Level Token, which you can spend in the new Forge tab.
While the upgrade scene already performed well for most players, it has received significant optimization, especially when loading/unloading and bulk purchasing or refunding skills. Everyone should see a performance improvement and less performance drops now.
You can also press F6 now to toggle the FPS graph on top right of the screen if you feel like it.
Introduced new keybinds that can be used on the upgrade scene for QoL.
Numeric keys 1 through 5 now switch directly to the corresponding tab.
B key purchases the cheapest available skill on the tree.
R key refunds the most expensive invested skill on the tree.
Space bar starts the game.
Reduced the length of Stage 0 and increased the lengths of higher stages (Stage 0 40s -> 30s, higher stages 30s -> 40s).
Star droplets on Stage 1 are less common (100% chance -> 50% chance).
Fridge token passive generation is now faster by default (180s -> 120s).
Fridge item Steak got buffed (+100% hp -> +125% hp).
Several new skills on the tree including experience boost, dedicated droplet speed and size unlocks, and various small price and location adjustments for some other tree skills.
Every resource type now has its own icon (excluding Joules because it is just cool like that).
Improved how resolution is handled so now FullHD users won't magically get 4K resolution options.
You can now skip the intro by holding any of the skip keys (escape, space, enter, etc.).
Fixed achievements and completion screens not triggering as intended.
Various localization improvements, typo fixes and rewording on many cases.
And many other small changes.
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