A major update has arrived! Complete Quests to earn Quest Points, unlock powerful upgrades through the new Quest Tree, master a new charged attack mechanic, and enjoy numerous balance improvements and bug fixes.
Hold down the mouse button to charge your next attack, increasing both your Chopping Radius and Damage by up to 50%. Release the button to unleash the charged attack.
Complete Quests as you play to earn Quest Points. The objectives are designed to complement your natural progression, rewarding you as you advance through the game.
Spend your earned Quest Points to unlock powerful upgrades, including:
Unlock new weapons
Empower Mushroom Buff: Beavers transform into Badgers with 2× movement speed and 2× damage
Add Fire damage to your weapon
...and many more unique upgrades!
Several Rune bonuses have been redesigned.
SPLA, JORD, FLY, SVART, DRAG, and RASE Runes no longer reduce the spawn chance of other tree types. Instead, their downside now reduces Log Value and Buff Duration.
The term Boomerang has been renamed to Banana Projectile throughout the game.
Banana Projectiles now feature proper boomerang behavior.
Prices of several Skill Tree nodes have been adjusted to create a more balanced progression and economy.
Weapons now begin spinning when a Chopping Session starts and correctly stop spinning when it ends.
Fixed repeated playback issues affecting several sound effects.
Fixed the Italian localization Addressables issue.
Fixed multiple UI text overflow problems.
Thank you for playing Chop Loop and for all your feedback! I hope you enjoy the update, and as always, your feedback is greatly appreciated. 🌳