- Added support for Shields, these include Vehicle Shields, Personal shields and spells that provide an energy shield of some kind.
- Improved the auditor to now look for missing components and fix entities with missing components.
- Added the option to tactical maps to remove the grid.
- Fixed another issue with maps, if you had multiple maps open it could cause issues with moving entities on the map.
- Added better instructions/support for vehicles in the auditor/idea/balance studios. Began work on a Space Opera Campaign (not available yet).
- Fixed a number of issues with STATS and how stats/resources are applied to characters and skills.
- Fixed some issues with the auditor/balance studio.
- Fixed some issues with environments and how tags affect them.
- Improved movement on the map, especially related to environmental effects/tags.
- Changes on the backend to how skills work, some changes to the UI for skills, better AI understanding of skills and creating skills.